Plash Devlog - 1.0 - The Beginning
Plash » Devlog




The beginning of this Pico-8 project.
Let me know any critiques you may have.
-- CONTROLS -------------------
Button | Purpose | Description |
![]() | Start | While home, press to start |
![]() | Jump | Long hold for higher jump |
![]() ![]() | Walk | N/A |
![]() ![]() | Home | Hold for 3 seconds to go home |
-- CONTROLS -------------------
-- CONTROLS -------------------
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-- HOW TO PLAY -------------------
Entity | Name | Description |
![]() | Goal | Jump into to win and go to the next level!!! |
![]() | Squisher | Moves back and forth on platforms. Jump on top of to destroy. Takes one life if it hits you on the side |
![]() | Popper | Does not move. Avoid touching red at all cost, makes you EXPLODE immediately. Indestructible. |
![]() | Slider | Moves back and forth on platforms. Avoid touching red at all cost, makes you EXPLODE immediately. Indestructible. |
-- HOW TO PLAY -------------------
Plash
Run and Splash, while dying in most unusual ways.
Status | In development |
Author | Awesomely Loco |
Genre | Platformer |
Tags | 16-bit, 2D, Colorful, PICO-8, Singleplayer |
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