Plash
An inky game where you have to splash those enemies and get them coins. This is a classic 2d precision platformer focused on style and gameplay. Made in Pico-8 over the past couple of weeks. Let me know what you think of it.
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-- CONTROLS -------------------
Button | Purpose | Description |
/ Z / C | Start | While home, press to start |
/ Z / C | Jump | Long hold for higher jump |
/ | Walk | N/A |
+ | Home | Hold for 3 seconds to go home |
-- CONTROLS -------------------
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-- HOW TO PLAY -------------------
Entity | Name | Description |
Goal | Jump into to win and go to the next level!!! | |
Squisher | Moves back and forth on platforms. Jump on top of to destroy. Takes one life if it hits you on the side | |
Popper | Does not move. Avoid touching red at all cost, makes you EXPLODE immediately. Indestructible. | |
Slider | Moves back and forth on platforms. Avoid touching red at all cost, makes you EXPLODE immediately. Indestructible. |
-- HOW TO PLAY -------------------
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Currently a prototype but a work in progress. let me know if I should finish this project.
Published | 21 hours ago |
Status | In development |
Platforms | HTML5 |
Author | Awesomely Loco |
Genre | Platformer |
Made with | PICO-8 |
Tags | 16-bit, 2D, Colorful, PICO-8, Singleplayer |
Development log
- Plash Devlog - 1.0 - The Beginning21 hours ago
Comments
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Hey, I played few levels and it's fun! A little too easy at the start but it's good for entry Pico-8 player like me. Not everything must be so hardcore :D